Other Games, Other Classes

Since getting my laptop back, I’ve not really played many other games. I was obsessed with Fallout: New Vegas and Saints Row 4 (before the issues took hold and made it unplayable) and now I’m back on the WoW they’ve fallen by the wayside again.

I have a day off work today so I may fire up Saints Row 4. I rebought the game on the Xbox 360 and it’s working fine so far, reinforcing my guess that it was the (preowned) PS3 disc  giving me issues. I’m hoping this will allow me to play this frickin’ awesome game all the way to the end!

I’ve also played a bit of Pokemon recently. There was a brief event to download the Eon Ticket allowing you to get Latias/Latios in your game, and I also went to GAME to get a serial code to download Darkrai!



In World of Warcraft news, 6.1.2 is on the PTR, introducing the WoW Token, some garrison mission changes to award 1000 gold, and probably some class changes. It’s Warrior and Paladin ones at the moment, but I assume other classes may see changes at some point. When could we see 6.1.2? I’d guess within a month?

I’ve been playing Lunchi a lot recently.

Here she is!

Here she is!

In terms of melee DPS, I’m finding Monks to be by far the most fun in the game. Mobile, powerful, awesome-looking (and you KNOW I’m all about the aesthetics!), the only spec that comes close to them in fun factor is Gladiator Warrior. Subjective, I know. Some of you out there may hate the Monk playstyle, preferring that of a Feral Druid, or a Rogue, or even a Paladin!

Warlock is still my favourite class, but man is the Monk catching up. As someone who favours long range classes/characters (sneaky archer assassins in Skyrim, snipers in FPS’s, etc), to find melee classes I enjoy is almost alien to me, but variety is the spice of life, I suppose.

"Now off with you, lest you feel my backhand!"

“Now off with you, lest you feel my backhand!”

Free to Play, Pay to Win

With the news yesterday that Blizzard would introduce a way to buy gold for cash/game time for gold in the form of the WoW Token, came the cries that WoW would be going free-to-play and pay-to-win, because as we all know, whenever Blizzard changes something, the sky will fall and everything will be ruined forever.

Free to Play?

Yeah sure, if you have shitloads of gold to be able to do so. Blizzard won’t be losing any money here though, these tokens still have to be bought for real money by people, so it moves the sub cost from you to someone else. WoW is not going free-to-play any time soon, and frankly even if it did, would that be a huge deal? When done right, free-to-play can be a really good thing, but of course nobody sees that. They hear the phrase “FREE TO PLAY” and panic. The sky darkens. Wolves howl in the distance. On the hills to the east are five burning letters.


And the whole world becomes darkness.

"I love the darkness. LIFE IS PAIN."

“I love the darkness. LIFE IS PAIN.”


Pay to Win?

The other main argument is that WoW will now have a pay-to-win scenario, whereby people will buy these tokens, sell them for gold, then buy all the Black Market Auction House gear and all the high item level epics and become a god among men.

I touched on this on Twitter last night, but the fact is, if you’re not very good at the class/role you are playing as and/or have no awareness of your surroundings, having better gear will not change that. Sure, you might pull slightly higher numbers due to the gear, but that won’t make you an amazing player. It’s skill, not gear, that maketh the man.

As a minor example, I was in a dungeon on my freshly 100 monk the other day. I had an item level of 610 thanks to questing in Nagrand, and I was keeping up (and in some cases overtaking) the DPS of people with gear 40 item levels higher than mine. They had the better gear, but obviously not the mad skillz I possess.

It's the gun, it must be.

It’s the gun, it must be.

I’m by no means the best player ever, despite my bragging up there, but the point is this will make the game no more pay-to-win than the level 90 boosts did, or the store mounts/pets, or the ugly store transmog helms.

Remember those? The furore! The slippery slope! It’s only a matter of time before Blizzard start selling ACTUAL GEAR in there!

Yeah, that didn’t happen. Quit your panicking, you’re looking silly.

That don't impress me much So you've got the gear, But you ain't got the skill? Now don't get me wrong, yeah I think you're alright But that won't kill the boss on Mythic raid night

That don’t impress me much
So you’ve got the gear,
But you ain’t got the skill?
Now don’t get me wrong, yeah
I think you’re alright
But that won’t kill the boss on Mythic raid night!

Tricky Boss Soloing: Spine of Deathwing

Because most bosses below Mists of Pandaria level are delightfully faceroll-ish, instead of doing full instance soloing guides, I’m going to focus on bosses that, even in a 6.1 world, have weird mechanics or are just plain difficult. Spine of Deathwing is one of them.


Here’s a masterpiece of MS Paint representing Deathwing’s back! I made it myself, can you tell?

The numbered orange blobs are Corruption tentacles. When solo, they don’t really do anything special. When there’s two or more of you (or one + a pet, for those hunters, warlocks and frost mages out there), they cast Fiery Grip and are altogether more annoying.

What you want to do is destroy tentacles 1, 2, and either 3 OR 4, then sit in the spot where one used to be. This causes small tendrils to root you to Deathwing’s back, but cause a small amount of damage every half a second until you step off them. You want to stay there until Deathwing rolls, which causes the Hideous Amalgamations spawned by the death of the Corruptions to fly off his back. Bye!

What causes Deathwing to roll? When he detects more people on one side of his back, he will start a 10 second countdown, in which you want to have an even amount of people on both sides, lest he rolls and you all fly away. When solo? You want to move back and forth between the left side and the right side, which will restart the countdown. Some classes will have it more easy than others.

So, once the 3 Hideous Amalgamations are flung off his back, move to the centre area and keep moving between each side. The dead Corruption tentacles will release mobs called Corrupted Blood, and you want to kill them near each-other, while dancing between each side. When Bloods die, they leave behind Residue, which is the key to winning this encounter. Hideous Amalgamations absorb this Residue, which increases the damage and attack speed of it, but also causes it to become more unstable. This effect stacks 9 times, at which point it becomes Superheated. This is when you want to move it to the plates (Plate 1, 2 and 3 on the diagram) and kill it! Once its health reaches 0, it casts Nuclear Blast, and if it’s close enough to the plate, it will tear up, revealing Burning Tendons for you to kill. Once you do, the plate will rip off, revealing 2 more Corruption tentacles, and the process begins again.

So to recap:

  • Kill Corruptions until you have 1 left.
  • Force Deathwing to roll to kill the spawned Hideous Amalgamations.
  • Kill 9 Corrupted Bloods while moving to the left and right across Deathwing’s back to prevent him rolling.
  • Once you have 9 Residues, kill the 4th Corruption to spawn a Hideous Amalgamation.
  • Make the Amalgamation run over the residues so it gets 9 stacks of Absorbed Blood.
  • Move the Amalgamation to one of the plates and kill it.
  • Kill the Burning Tendon to rip off the plate and reveal 2 more Corruption tentacles.
  • Repeat.


Heroic Changes

The only real worry is a debuff called Blood Corruption: Death. When the debuff fades and isn’t dispelled, it causes you to explode. As a warlock, you want to use Grimoire of Sacrifice, and sacrifice your Imp. This gives you the Singe Magic Command Demon ability, which you want to be using whenever the debuff appears on you. This transforms the debuff into Blood Corruption: Earth which, after 15 seconds, buffs you with 20% reduction in damage taken! It stacks twice too.

Recommended Talents (for the classes I play)

  • Destruction Warlock: Searing Flames, Mortal Coil, Soul Link, Unbound Will, Grimoire of Sacrifice (Imp), Kil’jaeden’s Cunning, Charred Remains OR Cataclysm.
  • Affliction Warlock: Harvest Life, Mortal Coil, Soul Link, Unbound Will, Grimoire of Sacrifice (Imp), Kil’jaeden’s Cunning, Cataclysm.
  • Demonology Warlock: Not really recommended, as you can’t sacrifice a demon, and are thus unable to cleanse the debuff in Heroic OR are susceptible to being grabbed by tentacles.
  • Windwalker Monk: Tiger’s Lust, any, Ascension, any, Dampen Harm, Invoke Xuen, Hurricane Strike OR Serenity.

With monks, Windwalker is a very good spec to do this fight with, as Blackout Kick will easily heal you for any damage you take. The Blood Corruption: Death debuff is something you’re gonna have to just take, but Blackout Kick will top your health up nicely, as if heals you for 30% of the damage you do. It’s very important you do NOT take Chi Explosion from the level 100 talent tier, as this ability replaces Blackout Kick and doesn’t have a heal attached to it, meaning you have to rely on Surging Mist and Expel Harm.

be incredibly careful when using roll or flying serpent kick. be too careless and you can and will fling yourself off deathwing’s back.

Warlocks have it pretty difficult. Though they are able to burn off the debuff, the difficulty stems from Destruction’s lack of spells you can cast while moving. Ember Tap is also pretty weak, and is dependent on you having embers. Affliction is an easier way to solo this boss as Corruption and Agony are instant cast, and glyphed/talented Drain Life is an incredibly powerful heal. In both specs, you want to take Kil’jaeden’s Cunning so that 8 out of every 35 seconds you can cast anything on the move.

Demonology is less effective as it doesn’t have access to Grimoire of Sacrifice, which means you’ll either have to go petless and rely on Unbound Will to dispel the debuff which has a heavy health cost and a long cooldown, or have an imp/fel imp out and risk being snared by the Fiery Grip of the Corruption you leave alive.

Being able to do this encounter means you’ll have a shot at the mounts dropped by Madness of Deathwing! Good luck!


Warlock Hotfix, Nobody Cared

Level 45 Talent Hotfix

  • Soul Link healing now ignores effects that increase or decrease the amount of healing received.

So, that’s a thing I suppose. It’s both a buff and a nerf for obvious reasons, and to be honest, what does it affect? The relatively small amount of healing that Soul Link provides you cannot be increased or decreased. Maybe that means it ignores effects that block healing? For instance, Loatheb in Naxxramas has Necrotic Aura, which decreases healing by 100%. With this change, would healing from Soul Link (3% of damage you deal) go through anyway? A potentially interesting change for soloing, perhaps.

WoWBlog30 Challenge

The Pink Pally issued a challenge to the Warcraft blogging community! Make at least one blog post a day for the entirety of March! I decided I’d participate in this, because Heaven knows I need the practice. I’m horrendously ill at the moment so this post will be a brief one, but tomorrow I will have something better planned out!

Monk Level 100

Lunchi hit level 100 earlier this week, and now begins the long, painful process of gearing her up. And by gearing, I mean getting her the 680 ring and then throwing her into LFR. I’m only a filthy casual.

She only looked derpy 50% of the time.

She only looked derpy 50% of the time.

I’m then going to do some old raid soloing with her. Literally everything Cataclysm is faceroll-easy as a fresh 100, so I may get some heroic dungeon/LFR gear and take her for a whirl in Mogu’shan Vaults.

After all, people soloed stuff in that place at level 90.

How hard could it be?

Raiding With Leashes 3

6.1 brings us the third installment in the Raiding With Leashes series, which sees old raid bosses drop awesome battle pets. We’re still in the Burning Crusade era, but these pets drop from the awesome Black Temple, the so-so Sunwell and the horrible Hyjal Summit.

Let’s start with that one first!


Hyjal Summit

Stinkrot: anethron

Anethron is the second boss of Hyjal Summit, and it’s a tank & spank. Literally no difficulty here. The difficulty actually stems from the first boss, Rage Winterchill, and that’s only if you’re stubborn enough to stand in his Death & Decay. It deals percentage-based damage, so it will ravage you if you let it. The Stinkrot item is the Smelly Gravestone.

grotesque: azgalor

Go with Grimoire of Sacrifice with this one, else he’ll use Doom on you and you’ll die after 20 seconds. Of course, this is only a worry if you have low DPS. Tank & spank otherwise. Item is the Grotesque Statue.

hyjal wisp: Archimonde

Yeah, the final boss himself, which means you WILL have to go through thewhole damn place. Grimoire of Sacrifice again, as going with a pet will mean you have to face Air Burst, and falling damage can be a very likely contributor to your death. It’s cute how the wisp drops from Archimonde, as it’s the wisps that ended up killing Archy! The item is Hyjal Wisp.


Black Temple

leviathan hatchling: high warlord Naj’entus

Again go petless, or he may end up spearing you. Frankly though it’s a non-issue as your DPS should get him down before he bubbles, at least at level 100. If he DOES bubble? Wait it out. Sure he’ll become immune and start healing, but it won’t last forever. Item is a Leviathan Egg.

Abyssius: supremus

There is literally nothing here that will pose a challenge. Item is the Shard of Supremus.

Fragment of Anger/desire/suffering: reliquary of the lost

3 pets drop from this encounter, and of course it’s a relatively easy encounter. Trouble is, Essence of Desire has a nasty little trick in the form of a shield that damages you when you damage her. Take it slightly slow, keep an eye on your health and heal if need be, and watch out for the Deaden debuff! Anger and Suffering are easy tank & spanks. Items you are looking for are Fragment of Anger, Fragment of Desire and Fragment of Suffering.

sister of temptation: mother shahraz

It’s a miniature succubus! You need her in your life so your succubus demon has company! Mother Shahraz is not difficult, however she has a habit of putting a LONG silence on you. Item is the Sultry Grimoire.


Sunwell Plateau

sunblade micro-defender: Brutallus

Let your voidlord tank, stay behind Brutallus, and this fight will be magnificently easy. The item you want is the Sunblade Rune of Activation.

wretched servant: eredar twins

When one of the twins dies, the other one enrages and her damage can be a little bit worrying, so DPS one down to a low state first, then kill off the other one. The item you need is the Servant’s Bell. Make sure you kill all the trash between Felmyst (the previous boss) and these two, else they may not spawn.

chaos pup: m’uru/entropius

This fight used to be the “guild killer” and now it’s an easy-peasy tank & spank. The item you are hoping to loot here is the Void Collar.

So, what’s next? Well, Burning Crusade raids are all done, so could we see new pets added to Wrath raids? Mini Yogg-Sarons? Mini Mimirons? Mini tentacles and Mini Jaraxxus? Let’s hope so!

Embrace Chaos! Destruction 101

At level 100, Destruction is not really much different than it was at level 90, which is rather fortunate, but for those of you who have never played it, here’s the basics!



Tier 1: Self Healing

  • Dark Regeneration: Restores 20% of maximum health over 12 sec to you and your pet, and increases all healing received by 25% for the duration. (2 min cooldown)
  • Soul Leech: Incinerate, Shadowburn, and Chaos Bolt grant you and your pet shadowy shields that absorb 15% of the damage they dealt for 15 sec.
  • Searing Flames: Ember Tap causes 50% more healing, and refunds 50% of its Burning Ember cost.

Searing Flames is better for PvP than it is for PvE. Soul Leech and Dark Regeneration are your talents of choice here depending on what an encounter requires. Dark Regeneration is good for when you need an “OH SHIT” button, whereas Soul Leech helps smooth out constant damage over the course of an encounter.

tier 2: crowd control

  • Howl of Terror: Your howl causes 5 enemies within 10 yds to flee in fear, disorienting them for 20 sec. Damage may cancel the effect. Being hit by a damaging attack reduces your cooldown on Howl of Terror by 1 sec. (40 second cooldown)
  • Mortal Coil: Horrifies an enemy target into fleeing, incapacitating them for 3 sec, and restores 11% of the caster’s maximum health. (45 second cooldown)
  • Shadowfury: Stuns all enemies within 8 yds for 3 sec. (30 second cooldown)

Again dependent on your needs. Does an encounter have adds that need stunning? Shadowfury is the way to go. Otherwise, go with Mortal Coil for the heal it provides.

tier 3: damage mitigation

  • Soul Link: 20% of all damage taken is split with your demon pet, and 3% of damage you deal heals you and your demon.
  • Sacrificial Pact: Sacrifices 20% of your demon’s current health to shield you for 400% of the sacrificed health for 20 sec. If you have no demon, your health is sacrificed instead. Usable while suffering from control impairing effects. (1 min cooldown)
  • Dark Bargain: Prevents all damage for 8 sec, but when the effect ends, you take 50% of the damage prevented over 8 sec. Usable while suffering from control impairing effects. (3 min cooldown)

Soul Link is great for smoothing out low but constant damage. Sacrificial Pact is good if you take large, predictable, periodic hits. Dark Bargain is good if you want to bypass some fight mechanics involving damage, but be very wary of the DoT it applies afterwards!

Tier 4: Utility for health

  • Blood Horror: While active, any time an enemy melee attack deals damage to the Warlock, the enemy will run in horror, incapacitated for up to 4 sec. 1 charge. Blood Horror lasts 60 sec. (1 min cooldown)
  • Burning Rush: Iincrease your movement speed by 50%, but also deals damage to you equal to 4% of your maximum health per second. Movement-impairing effects may not reduce you below 100% of normal movement speed. Lasts until cancelled.
  • Unbound Will: Purges all Magic effects, movement impairing effects, and loss of control effects from yourself and your demon. (2 min cooldown)

Blood Horror has practically no use in PvE, it’s mainly a PvP talent. Burning Rush is the default talent, as there’s always a use for a speed boost! Unbound Will is something you take if you have need of it on an encounter, as opposed to it being an all-purpose talent. Bear in mind these health costs can be mitigated by shields from Soul Leech or Sacrificial Pact.

tier 5: demons!

  • Grimoire of Supremacy: You command stronger demons, replacing your normal minions. These demons deal 20% additional damage and have more powerful abilities.
  • Grimoire of Service: Instantly summon a second demon which fights for 25 sec. The demon will instantly use one of its special abilities when summoned. (2 min cooldown)
  • Grimoire of Sacrifice: Sacrifice your demon to gain one of its abilities, and to increase the damage of your Incinerate, Chaos Bolt, and Shadowburn by 25%. Does not apply to spells affected by Fire and Brimstone. Also causes you to regenerate 2% of maximum health every 8 sec. (30 second cooldown)

In 6.1, Sacrifice is looking to be the best talent for AoE AND Single Target when taken in tandem with Charred Remains. For times of high movement, you’ll want to go with Supremacy or Service, as Destruction has almost no movement DPS if you don’t take Kil’jaeden’s Cunning, and your damage will end up coming from your demons.

Service or Supremacy? Service has higher DPS when taken with Demonic Servitude. Supremacy has higher DPS if not.

A note about Grimoire of Sacrifice. When taken with Soul Link, it also increases your total health by 20%.

tier 6: situational dps increases

  • Archimonde’s Darkness: Dark Soul now has 2 charges.
  • Kil’jaeden’s Cunning: The cunning of Kil’jaeden allows you to move while casting Warlock spells for 8 sec. Castable while casting other spells. (35 second cooldown)
  • Mannoroth’s Fury: Increases the area of effect by 500% and damage by 100% of Seed of Corruption, Hellfire, Immolation Aura, and Rain of Fire for 10 sec. (1 min cooldown)

You need to move a lot in a fight? Take Kil’jaeden’s Cunning. Every other situation, take Archimonde’s Darkness. With the hotfix to Rain of Fire a while back, Mannoroth’s Fury is useless for Destruction.

tier 7: performance enhancers

  • Charred Remains: Incinerate and Conflagrate deal 50% less damage but generate 200% more Burning Embers. Fire and Brimstone can now also affect Chaos Bolt.
  • Cataclysm: Conjures a cataclysm at the target location, dealing [750% of Spell Power] Shadowflame damage to all enemies within 8 yards, and applying Immolate. (1 min cooldown)
  • Demonic Servitude: You are now able to maintain your control over even greater demons indefinitely, allowing you to summon Doomguards and Infernals as permanent pets.

Charred Remains is the talent you want to take for stationary encounters in 6.1, whether for single target or sustained AoE, and in tandem with Grimoire of Sacrifice. For encounters with movement, go with Demonic Servitude and Grimoire of Service, as your demon(s) will do 25-30% of your DPS over the course of a fight, and doing 25% DPS is better than doing 0 DPS! Take Cataclysm if you have 2-3 constant targets, or when you need a quick, strong burst of AoE.

Charred Remains + Grimoire of Sacrifice is viable on movement fights so long as you take Kil’jaeden’s Cunning with it.

TL:DR Talent setups

  • Stationary fights: Grimoire of Sacrifice + Archimonde’s Darkness + Charred Remains
  • Movement fights: Grimoire of Service + Archimonde’s Darkness + Demonic Servitude OR Grimoire of Sacrifice + Kil’jaeden’s Cunning + Charred Remains


Useful Glyphs

  • Glyph of Dark Soul: Reduces the duration and cooldown of Dark Soul by 50%. Great when taken with Archimonde’s Darkness, as it allows you to be able to have a Dark Soul charge nearly every time you’re about to cap on embers!
  • Glyph of Eternal Resolve: Turns Unending Resolve into a passive ability that provides a constant 10% damage reduction. Taking constant, frequent damage? Use this and Soul Link and laugh as all your fellow raiders die before you!
  • Glyph of Demonic Circle: Reduces your Demonic Circle: Teleport’s cooldown by 4 seconds, which is great if you need to use it often.
  • Glyph of Healthstone: Changes how your healthstones work, turning it from an instant heal to a heal-over-time with double potency.
  • Glyph of Siphon Life: Each tick of Immolate will heal you for 0.35% of your total health, thus increasing survivability.


Abilities and Rotation

The Destruction playstyle is about generating Burning Embers, then spending them when you have powerful procs/cooldowns active. You typically start a fight with 1 Ember, and the capacity to hold 4. Each full Ember is made of 10 increments, or what some people call “emberbits”.

Ember generators

  • Immolate: Burns the enemy for [1 + 45.82% of Spell Power] Fire damage and an additional [5 + 45.82% of Spell Power] Fire damage over 15 sec. Immolate critical strikes generate Burning Embers.
  • Conflagrate: Target enemy instantly explodes, dealing [189% of Spell Power] Fire damage and generating Burning Embers. Targets afflicted by Immolate will have 50% reduced movement speed for 5 sec. (2 charges, 12 second recharge time)
  • Incinerate: Deals [1 + 132.82% of Spell Power] Fire damage to an enemy and generates Burning Embers.

ember spenders

  • Chaos Bolt: Unleashes a blast of chaos, causing [1 + 261.3% of Spell Power] Shadow damage. Chaos Bolt always critically strikes and your critical strike chance increases its damage.
  • Shadowburn: Instantly blasts a target below 20% health for [1 + 390.6% of Spell Power] Shadow damage. Generates Burning Embers if the target dies within 5 sec.
  • Ember Tap: Heals 6.20% of your health.
  • Flames of Xoroth: The flames of Xoroth instantly revive your last demon. (1 min cooldown)


  • Dark Soul: Instability: Infuses your soul with unstable power, increasing your critical strike chance by 30% for 20 sec. (2 min cooldown)


  • Havoc: Causes your next Chaos Bolt or three other single target spells to also strike this target. (15 second cooldown)
  • Fire and Brimstone: While active causes your Immolate, Incinerate, and Conflagrate to consume a Burning Ember, hit all enemies within 10 yards of the target, and deal 43.4% of their normal damage.
  • Rain of Fire: Burns enemies in the area of effect for [(7.5% of Spell power) * 8] Fire damage over 6 sec, dealing 50% increased  damage to targets affected by Immolate.

rotation: single target

  • Immolate: Make sure this is rolling at all times!
  • Chaos Bolt/Shadowburn: When you’re about to cap on embers, or if you have powerful buffs. See below for what to look for!
  • Conflagrate: Provides 3 stacks of Backdraft, which halves the cost and cast time of Incinerate, and the cast time of Chaos Bolt.
  • Cataclysm: If talented.
  • Incinerate: Filler spell!
  • Rain of Fire: Only if you’re forced to move, you can’t cast Conflagrate, and you don’t have Kil’jaeden’s Cunning active/talented.

Rotation: 2-5 enemies

  • Immolate as many enemies as possible.
  • Cataclysm, making sure to hit as many enemies as possible. Stun them beforehand with Shadowfury if you can to guarantee a hit!
  • Havoc in tandem with Shadowfury if possible, or Chaos Bolt if not.

Otherwise, maintain your single-target rotation on your primary target.

rotation: 5+ enemies

  • Activate Fire and Brimstone
  • F&B Immolate. Keep that DoT rolling!
  • F&B Conflagrate
  • Havoc Shadowburn/Chaos Bolt
  • Rain of Fire so long as all the enemies stay in it for the full duration
  • F&B Incinerate

With Charred Remains, your AoE rotation looks like this:

  • Activate Fire and Brimstone
  • F&B Immolate
  • F&B Incinerate to generate embers
  • F&B Chaos Bolt to spend embers (bear in mind 1 cast of F&B Chaos Bolt costs TWO EMBERS)


Mastering the Chaos: Further Explanations

When do I cast Chaos Bolt?

  • Cast ONE Chaos Bolt if you are about to cap on Burning Embers, and you have no major procs/cooldowns available.
  • Cast as many Chaos Bolts as you can when you have trinket procs, Dark Soul, or your legendary ring proc. Best situation is if all these buffs happen at the same time, but don’t waste 1 powerful proc hoping a second one will happen, ’cause it may not!

Try and have as many filled Burning Embers as possible without capping. This allows you to fire off as many super-powered Chaos Bolts as possible when you get powerful buffs.

Why don’t I just sit at 4 embers?

Because you don’t generate any more embers than that. It’s wasted Embers, effectively, and means you cast fewer Chaos Bolts over the course of a fight. Chaos Bolt is your hardest-hitting spell. It’s better to fire one with no procs and get that big hit in and start generating Embers (and thus future Chaos Bolts), than cap on Embers and keep firing out lil’ nothing spells, waiting for the stars to align.

What do I use Backdraft on?

When you use Conflagrate, you gain 3 stacks of Backdraft (caps at 6 stacks). You can use 1 Backdraft stack to halve the cost/cast time of Incinerate by 50%, or consume 3 to halve the cast time of Chaos Bolt.

Generally, you want to be using Backdraft on Incinerate, however if you need to cast a Chaos Bolt very quickly (eg just before a powerful buff fades, or when a boss takes increased damage for a short time) then it’s a DPS gain to squeeze that fast Chaos Bolt out.

What demon do I use?

If using Grimoire of Service, use the Felhunter. If using Grimoire of Supremacy, use the Observer. If using Demonic Servitude, use the Doomguard/Terrorguard.

The Imp, Succubus and Felhunter all do similar DPS, but the Felhunter has an interrupt and those are always useful. Similarly, their Supremacy upgrades (Fel Imp, Shivarra and Observer respectively) do similar DPS to one-another, but Obervers have an interrupt too (and eye lasers!).

The permanent Doomguard/Terrorguard provided by Demonic Servitude eclipses all of those, however, so if you’re running with that talent, then damn well use it!


Using Havoc and Shadowburn together is a great way to do a LOT of damage. You see, whereas you can only use it with 1 Chaos Bolt, you can cast Shadowburn 3 times per use of Havoc.. The way to abuse this is to cast Havoc on a boss, and then cast Shadowburn on an add that’s below 20% health. Even if the boss is above 20% health, it will take the hit from Shadowburn, and Shadowburn hits VERY hard, harder than Chaos Bolt if it crits. Not only that, but if the add then dies, you get 2 Embers back (the Ember cost is refunded, then you also get a bonus Ember), which allows you to cast futher Shadowburns or Chaos Bolts.

secondary Stat priority

You basically want gear with as much Mastery and Critical Strike as possible. Multistrike is a good stat too, but falls behind the previous two. Haste is your next best stat, followed by Versatility.

Mastery >> Critical Strike > Haste >= Multistrike >> Versatility

Absence Makes the Heart Grow Fonder

Hello! It’s been far too long since I last posted a blog. I wonder if I remember how to?

Of course I do.

Laptop Issues

33 days ago, my laptop developed an issue which I initially believed was due to my charger. I ordered a new one that day, it was dispatched an hour later, and 2 weeks later I had to send stroppy emails saying that it’s not arrived! 2 days after them sending a replacement, I received it!

However, what I didn’t realise was that it was merely the charger brick-thing that connects to the laptop, and did NOT include the cable that goes into the wall. SILLY ME. A week later, the cable arrives, I plug it in, and I’ll let my tweet tell you what occurred:

I got my laptop back from the repair centre yesterday, and all is well again. But what did I get up to in the month I was unable to blog?

(I mean I could have typed a blog post on my phone instead, but no)


January 26th marked my 5th anniversary with my beloved boyfriend. In gay years, we’ve been together since prehistory. We remember dinosaurs and whatnot. Sadly, the actual date crept up on us a little bit and we had made prior plans, so we decided to go to London when I had time off work a week later!

London was awesome. Long story short, we went to the BEST burger place ever, Dirty Burger, we went to My Old Dutch pancake house, we visited Chinatown and the Japan Centre, the Trocadero (sadly not as great as it used to be. A couple years ago we could play Street Fighter 4 on arcade cabinets! Now? A few shops and not much else), Hamleys on Oxford Street, and the UK’s first esports bar, Meltdown!

We had a cocktail that looked like Blanka, and we played Ultra Street Fighter 4 on their consoles. That drew a small crowd and eventually initiated an impromptu winner-stays-on tournament. The boyfriend went UNBEATEN! Once someone challenged him, he brought out his M Bison and went to TOWN.

Cardiff 1, London 0.

Not only was that going on, but there was a Hearthstone tournament that night too. They have weekly tournaments on different days, Hearthstone is Wednesday, Street Fighter is sadly Thursday. We’d have ROCKED that.

This happens to his characters A LOT.

This happened a few times. POISON ROCKS


Oh my god all the places we like in Abergavenny are either closed forever or changed to things we don’t like, so we went to Cwmbran instead.

Cwmbran is safe.

Cwmbran never changes.

Cwmbran will never hurt us.

A Televisual Feast

While in Cwmbran, we bought series 1 of Archer, and MY GOD we love it so much. He’s going to get me series 2 for my birthday which is in April. Can I wait that long?

I’ve also started watching Judge Rinder in the daytime. It’s basically Judge Judy, if Judge Judy was a sassy English homosexual. I’m addicted to watching him, he’s so captivating.

Benedict Cumberbatch officiated at his wedding! Criminy!

Today, I may start watching an anime I got for Christmas. Panty & Stocking with Garterbelt!


It’s basically about angels who were kicked out of heaven for being rather naughty, who seek to redeem themselves by destroying ghosts and collecting ghost coins, which will allow them to buy their way back into Heaven.

They can also turn their lingerie into weapons. What’s not to love?


Of COURSE I’ve been playing games.

  • Saints Row 4: It’s fantastic, but sadly I ran into some sort of game-breaking issue. I think it might be down to the fact my disc was a preowned one. May be damaged? When we get a PS4, I’m getting the remastered version.
  • Fallout New Vegas: Obsessed with this. Frisky McBiscuit is a smooth-talking rifle-toting genius who, if she can’t talk her way out of a problem, is more than content to shoot it in the head, or punch it in the face with superheated pneumatic gauntlets. I’m still playing through the main game. I’ve got to a point in the main questline where going further will make certain endings unavailable, so I’m plodding my way through the DLCs. Honest Hearts was okay, but Old World Blues was probably the most magnificent DLC I’ve ever played in. Oh my god the Think Tank. The scorpions. The lobotomites!
  • Dynasty Warriors 8 Complete Edition: Handheld fun! I’ve had a major soft spot for the Warriors games since 2004, despite the fact they’re 90% the same game each time.
  • Ultra Street Fighter 4: Of COURSE I’ve been playing this. Poison for LIFE.
  • Hitman: Absolution: Finished it! Wonderful game. Can’t wait for the next one. I mean, there’s a MAJOR sequel hook there at the end, I’d be shocked if they don’t pick it up.
"Go with God, motherfucker!"

“Go with God, motherfucker!”

Stuff Going Forward

I want to do a Final Fantasy Tactics Let’s Play. I want to have my units be you guys! I’ll have more details on this later on, but are you interested in being in it? Let me know!

Warlock stuff, Warcraft stuff, au naturelle.


Me blah-blahing about video games.

Until next time, keep feeling fascination!