Sometimes We Get Distracted

I set off with good intentions as well. Loot guides, spec guides, things to do before Warlords goes live.

They’ll still happen, though whether they’ll be before Warlords I don’t know any more. Most of them should be, though some may… slip!

So what happened? Well, the boyfriend was ill all week and I spent what time I wasn’t working making sure he was okay. I’m occasionally nice like that.

MORE IMPORTANTLY, 6.0.2 hit, which brought with it new things to play with, such as the ability to faceroll Firelands, Dragon Soul, Yogg 25 +0 and Lich King H25 for those mounts we love so much.

Vanlew hadn't done it before, so here's 25N for this week.

Vanlew hadn’t done it before, so here’s 25N for this week.

Transmog! Transmog always gets in the way of actual progress.

Mages deserve fashion too.

Mages deserve fashion too.

Hallow’s End brought with it some new pets, toys and the like.

Something something horse you all want blah blah

Something something horse you all want blah blah

Civilization: Beyond Earth launched, and that’s eating a lot of my time, and with good reason as it’s BLOODY AMAZING.

Pan-Asian Cooperative? MORE LIKE PAN-WELSH!

Pan-Asian Cooperative? MORE LIKE PAN-WELSH!

Also, a fellow blogger launched a horde-side EU guild on Argent Dawn, and I’ve been very slowly levelling a Rogue in it. Come to Giggles Ink!

Of COURSE I made a Blood Elf.

Of COURSE I made a Blood Elf. I already have a Goblin Warlock.

So yeah. Procrastination.

Normal service will probably be resumed on Friday. I’ll go to work, come home, do a guide or two then faff. Like I used to do!

On pain of being eaten.

On pain of being eaten.

Loot Guide: Heroic Auchindoun

In this guide, I will go over what each boss drops for you in Auchindoun on heroic difficulty, and I’ll try and highlight particular pieces to aim for based on their stats! Things change, however, and so do stat priorities. If things change massively, I will obviously edit this and future guides, but at the moment, the best secondary stats for each spec in Warlords is as follows:

  • Affliction: Mastery ~ Haste > Crit ~ Multistrike > Versatility
  • Demonology: Mastery > Haste > Multistrike ~ Crit > Versatility
  • Destruction: Crit = Mastery > Haste = Multistrike > Versatility

Also, it’s important to note that a lot of these pieces of gear drop from more than one boss! Weapons and trinkets appear to be tied to specific bosses, but other gear types can drop from many.

So with that in mind, let’s start with:

Vigilant Kaathar

Remember, all heroic dungeon drops are item level 630!

Kamui’s Crystalline Staff of Wizardry
2h Staff
+167 Intellect
+251 Stamina
+118 Versatility
+958 Spell Power
+101 Mastery

There’s better weapons out there, probably.  

Cord of Arcane Mystery
Waist
+126 Intellect
+189 Stamina
+72 Critical Strike
+91 Haste

Good in a pinch for any spec if you can’t get anything better!

Cord of Swirling Light
Waist
+126 Intellect
+189 Stamina
+84 Versatility
+84 Mastery

Every spec likes Mastery! Every spec doesn’t really care about Versatility.

Felflame Belt
Waist
+126 Intellect
+189 Stamina
+74 Critical Strike
+90 Multistrike

Possibly good for Destruction.

Frost-Touched Cord
Waist
+126 Intellect
+189 Stamina
+86 Critical Strike
+80 Mastery

Great for all specs! Destruction in particular.

Lightbinder Girdle
Waist
+126 Intellect
+189 Stamina
+89 Haste
+76 Multistrike

Tasty for Affliction in particular

Darkflame Loop
Ring
+94 Intellect
+141 Stamina
+60 Haste
+65 Mastery

Affliction and Demonology ring of choice. Nice for Destruction too!

Diamondglow Circle
Ring
+94 Intellect
+141 Stamina
+66 Critical Strike
+57 Haste

The, um, other ring of choice.

Golem’s Gleaming Eye
Ring
+94 Intellect
+141 Stamina
+69 Critical Strike
+52 Versatility

Crit makes it okay if you can’t get anything else.

Mark of Ice
Ring
+94 Intellect
+141 Stamina
+63 Critical Strike
+63 Multistrike

Destruction wants this. 

Signet of Shifting Magics
Ring
+94 Intellect
+141 Stamina
+49 Versatility
+71 Mastery

You probably can guess what I may say about Versatility by now, but the Mastery on this item makes it nice for any spec at a push.

Soulbinder Nyami

Soulcutter Mageblade
Main Hand Sword
+72 Intellect
+107 Stamina
+51 Critical Strike
+42 Haste
+956 Spell Power

If you’re going for a 1H/OH combination instead of just plumping for a staff, this is good for all specs, but Teron’gor later on drops something better. ’cause Mastery.

Alc’s Pendant of Fiery Dreams
Neck
+94 Intellect
+141 Stamina
+64 Mastery
+61 Multistrike

Every spec likes Mastery, and Affliction is liking Multistrike most at the moment. Item of choice for Affliction!

Demonbinder Cabochon
Neck
+94 Intellect
+141 Stamina
+72 Haste
+48 Versatility

Have a guess. You can do better.

Magister’s Chain
Neck
+94 Intellect
+141 Stamina
+63 Critical Strike
+63 Mastery

Demonology necklace of choice.

Necklace of Endless Shadow
Neck
+94 Intellect
+141 Stamina
+67 Critical Strike
+55 Versatility

Every stat is so much better than Versatility at the moment.

Felflame Robes
Chest
+167 Intellect
+251 Stamina
+106 Versatility
+115 Mastery

Mastery! Versatility. There’s better out there.

Frost-Touched Robes
Chest
+167 Intellect
+251 Stamina
+113 Critical Strike
+109 Versatility

No.

Lightbinder Robes
Chest
+167 Intellect
+251 Stamina
+95 Haste
+121 Mastery

Demonology? Affliction? Go for this one.

Robes of Arcane Mystery
Chest
+167 Intellect
+251 Stamina
+127 Critical Strike
+85 Haste

Probably best for Destruction. Sad there’s no Crit/Mastery robe.

Robes of Swirling Light
Chest
+167 Intellect
+251 Stamina
+103 Critical Strike
+116 Multistrike

Your second choice for all 3 specs.

Azzakel

Bracers of Arcane Mystery
Wrist
+94 Intellect
+141 Stamina
+63 Critical Strike
+63 Haste

Affliction all the way!

Bracers of Swirling Light
Wrist
+94 Intellect
+141 Stamina
+55 Versatility
+67 Multistrike

Nope.

Felflame Bracers
Wrist
+94 Intellect
+141 Stamina
+49 Haste
+71 Multistrike

Good as a second choice.

Frost-Touched Wristwraps
Wrist
+94 Intellect
+141 Stamina
+48 Critical Strike
+72 Mastery

Demonology and DEFINITELY Destruction want this one!

Lightbinder Wristwraps
Wrist
+94 Intellect
+141 Stamina
+57 Haste
+66 Versatility

Versatility sounds so good on paper, but every other secondary is just way better.

Felflame Grips
Hands
+126 Intellect
+189 Stamina
+84 Versatility
+84 Multistrike

Usual Vers advice.

Frost-Touched Gloves
Hands
+126 Intellect
+189 Stamina
+80 Versatility
+86 Mastery

Mastery is always good.

Gloves of Arcane Mystery
Hands
+126 Intellect
+189 Stamina
+70 Haste
+92 Mastery

Certainly best for Affliction and Demonology. Maybe Destruction too.

Gloves of Swirling Light
Hands
+126 Intellect
+189 Stamina
+76 Critical Strike
+89 Multistrike

Destruction is loving Crit, and Multistrike is always fun to see, let alone use.

Lightbinder Gloves
Hands
+126 Intellect
+189 Stamina
+96 Critical Strike
+64 Haste

Possibly a better choice than the above. Marginally.

Teron’gor

Dagger of the Sanguine Emeralds
Main Hand Dagger
+72 Intellect
+107 Stamina
+36 Haste
+956 Spell Power
+54 Mastery

I mentioned this weapon above. If you favour a 1h/offhand setup, then this is your weapon of choice for Demonology and Affliction.

Cloak of Arcane Mysteries
Back
+94 Intellect
+141 Stamina
+63 Haste
+63 Mastery

Haste and Mastery are both tasty stats for any spec, so if you don’t have the legendary cloak (believe it or not, it’s still best in slot at this point!) this is a good alternative.

Drape of Frozen Dreams
Back
+94 Intellect
+141 Stamina
+66 Critical Strike
+57 Mastery

Cloak of choice for Destruction, barring the legendary cloak.

Felbone Drape
Back
+94 Intellect
+141 Stamina
+72 Critical Strike
+48 Haste

Decent third choice if you haven’t got the legendary cloak, and the Haste/Mastery one doesn’t drop.

Forgeflame Greatcloak
Back
+94 Intellect
+141 Stamina
+65 Versatility
+60 Multistrike

You really want the Arcane Mysteries one. Not this one.

Felflame Legwraps
Legs
+167 Intellect
+251 Stamina
+87 Versatility
+126 Multistrike

Whopping chunk of Multistrike which is lovely. That’s nearly 2% worth!

Frost-Touched Legwraps
Legs
+167 Intellect
+251 Stamina
+120 Haste
+98 Versatility

A good chunk of Haste, but really any other stat would be preferable to Versatility sadly.

Leggings of Swirling Light
Legs
+167 Intellect
+251 Stamina
+106 Mastery
+115 Multistrike

Best choice for Affliction and Demonology, and a good second choice for Destruction because MASTERY.

Lightbinder Leggings
Legs
+167 Intellect
+251 Stamina
+118 Critical Strike
+101 Mastery

A brilliant piece for Destruction.

Trousers of Arcane Mystery
Legs
+167 Intellect
+251 Stamina
+111 Critical Strike
+111 Haste

No Mastery, but these are still a good drop for all 3 specs.

Felflame Sandals
Feet
+126 Intellect
+189 Stamina
+89 Critical Strike
+76 Haste

Good backup for any spec.

Frost-Touched Boots
Feet
+126 Intellect
+189 Stamina
+74 Haste
+90 Versatility

These frosty boots leave me feeling COLD. Again, Versatility is a bit of a waste at the moment.

Lightbinder Treads
Feet
+126 Intellect
+189 Stamina
+80 Haste
+86 Mastery

Best for Demonology and Affliction thus far.

Sandals of Arcane Mystery
Feet
+126 Intellect
+189 Stamina
+64 Critical Strike
+96 Mastery

Well hello Destruction!

Sandals of Swirling Light
Feet
+126 Intellect
+189 Stamina
+84 Versatility
+84 Multistrike

You know by now what I am going to say.

Warlocks of Draenor: Demonology Nerfing

Demonology was blowing every spec out of the water recently, and the developers decided to tone it down. Shall we see how so?

Demonology

  • Corruption: Damage reduced by 10%
  • Shadow Bolt: Damage reduced by 10%
  • Chaos Wave: Damage reduced by 20%
  • Doom: Damage reduced by 20%
  • Hand of Gul’dan: Damage reduced by 20%
  • Soul Fire: Damage reduced by 20%
  • Touch of Chaos: Damage reduced by 20%

According to rumours I don’t want to listen to, Affliction may also see a nerf at some point, most likely to Agony and Unstable Affliction.

Whether these number changes bring Demonology back in line with the rest of the pack or place it back into the toilet where it languished a while back remains to be seen. On the face of it, seeing a 20% nerf to Metamorphosis abilities and a 10% nerf to Caster ones look really harsh, but remember 20% of these much lower squished numbers is a lot less than a 20% nerf pre-squish. I suppose I’m saying let’s see things in action first before we start throwing bricks at Celestalon.

  • Demonbolt: Damage reduced by 30%

Well, we all saw that nerf coming, didn’t we? This makes the optimum number of Demonbolts you want to cast 3, and then pump the rest of your Fury into Soul Fire before your Dark Soul runs out.

The standard picture to represent Demonology!

The standard picture to represent Demonology!

Plans Going Forward

Recently, I posted a loot guide to Upper Blackrock Spire for us Warlocks, and the amount of hits it received over the last few days is phenomenal. Evidently, lists such as these are in extremely high demand! At some point before Warlords is released, I will post a second loot guide. This will be a guide to what loot you can expect to find in Heroic dungeons and what the best items for your spec will be. You people seem to want this, and I am all too happy to give it to you!

Not only that, but I will be creating new Warlock Spec 101 guides for level 100, this time actually featuring Demonology! While we haven’t had any extensive changes, I still want to start from scratch rather than use the old guides as a base.

lichysword

In Other (Warlocky) News

Firelands and Dragon Soul (up until Spine of Deathwing of course) are humourously faceroll even on Heroic, so go forth and grind those transmogs and mounts!

Falling into the “Easy, But Don’t Be Careless” category are the Lich King 25 Heroic, and Yogg Saron 25 with 0 keepers.

Probably the most difficult boss to solo pre-Mists now is the Karazhan chess event!

In LESS Warlocky news, I am obsessed with how awesome my rogue looks

In LESS Warlocky news, I am obsessed with how awesome my Rogue looks.

#wow #warlock #warlords

Loot Guide: Upper Blackrock Spire (Level 90)

When 6.0.2 hits next week, one of the features included (for a limited time only!) is a special level 90 version of the classic dungeon Upper Blackrock Spire. It contains 3 bosses for you to crush, and they drop ilvl 550 rare gear! Its base item level is higher than that of Flex mode (soon to be Normal mode) but lower than that of Normal (soon to be Heroic), however Flex gear with 3 or 4 upgrades will be better than 90 UBRS loot, as these new items cannot be upgraded.

Boss 1: Orebender Gor’ashan

He drops 1 item potentially useful for a Warlock: Band of Desolation.

Band of Desolation
Item Level 550 Ring (Unique-Equipped)
+45 Intellect
+67 Stamina
+30 Critical Strike
+30 Mastery

Pretty nice for the Destruction Warlocks among us! Affliction and Demonology will both be favouring Crit more than Haste too in the pre-patch however, so all specs benefit!

Boss 2: Kyrak

Here we have 2 items that you could potentially use: Finkle’s Shanker, and Grips of Power.

Finkle’s Shanker
Item Level 550 Dagger (One-Hand)
+34 Intellect
+51 Stamina
+23 Critical Strike
+457 Spell Power
+23 Mastery

Again, happy Warlocks with this item!

Grips of Power
Item Level 550 Hands
+59 Intellect
+89 Stamina
+38 Haste
+41 Mastery

Haste is a bit meh at the moment, but faster spells can’t hurt I guess!

Boss 3: Commander Tharbek

One more item here, Polychromatic Dreamwrap.

Polychromatic Dreamwrap
Item Level 550 Chest
+79 Intellect
+119 Stamina
+54 Critical Strike
+52 Haste

No Mastery?! Boo! Even so, if your current chest piece is somewhat lacking, then this will still be useful.

So there we have it. Now you know what to look for, go out and get it!

Also, new Warrior transmog woo!

Also, new Warrior transmog woo!

#patch #wow #warlords

Warlocks of Draenor: Racial Bonuses

Most races received changes to their racial bonuses going into Warlords. Why? Well, a lot of the bonuses used to increase Hit, and that stat vanishes into the ether, so they needed changing. Others proved to be rather overpowered over the course of Mists, and thus got toned down. I’ll be looking at the bonuses from a Warlock perspective, so no Draenei, Pandaren, Night Elf or Tauren racials. Maybe one day though!

ONE DAY!

ONE DAY!

I did a post a while back on this subject, but that was a LONG time ago, and things are a bit more finalized now. I’m also only going to look at the racials that affect you in combat, so profession boosts are not featured. Let’s start with…

Blood Elf

  • Arcane Torrent: Silence all enemies within 8 yards for 2 seconds and restores 3% of your mana, 15 energy/rage/focus, 1 Holy Power, 1 Chi, or 20 runic power. (2 min cooldown)
  • Arcane Acuity: Increases critical strike chance by 1%. (passive)
  • Arcane Resistance: Reduces Arcane damage taken by 1%. (passive)

Arcane Torrent is nice if you’re struggling for mana. Could be useful for the two Life Tapping specs, Demonology and Affliction. Useless for Destruction, due to the increased mana regen inherent to the spec. 3% isn’t a LOT, but it’s better than nothing. An extra silence/interrupt is always useful too.

Arcane Acuity is nice for Destruction. That boost to critical chance translates as a direct boost to Chaos Bolt damage, seeing as that spell always critically strikes. For those who don’t know, the damage of Chaos Bolt is increased by critical strike chance. Useful for generating embers too, critical strikes grant double the embers after all!

Arcane Resistance is… situational. Great if circumstances allow you to make use of it, but don’t expect to see massive drops in damage taken.

Dwarf

  • Frost Resistance: Reduces Frost damage taken by 1%. (passive)
  • Might of the Mountain: Critical strike bonus damage and healing increased by 2%. (passive)
  • Stoneform: Removes all poison, curse, disease, magic, and bleed effects and reduces all physical damage taken by 10% for 8 seconds. (2 min cooldown)

The updated Stoneform now removes magic and curse effects, but only reduces physical damage, not magical. Still, it’s a very impressive defensive cooldown for those “oh crap” moments, or when you really need to get rid of a harmful debuff or 5.

Might of the Mountain is a completely new racial, and 2% bonus critical damage could be very useful for Destruction, seeing as Chaos Bolt ALWAYS hits critically. Your most powerful spell becoming even more powerful? How can one resist?

Frost Resistance is situational, of course. If an enemy uses Frost abilities, wonderful! If not, it’s not a massive loss.

Forsaken

  • Shadow Resistance: Reduces Shadow damage taken by 1%. (passive)
  • Touch of the Grave: Your attacks and damaging spells have a chance to drain the target, dealing 1932 to 2244 Shadow damage and healing you for the same amount. (passive)
  • Will of the Forsaken: Removes any Charm, Fear and Sleep effect. This effect shares a 30 sec cooldown with other similar effects. (3 min cooldown)

Touch of the Grave is interesting. 2k damage/healing may not seem much in the grand scheme of things, but it takes a class that has really good damage/self-healing, and gives it MORE if you make a forsaken warlock.

The cooldown of Will of the Forsaken was increased from 2 to 3 minutes. That’s more a PvP thing anyway. If that’s your cup of tea then OUTRAGE I suppose. Still doesn’t trigger a 2 minute cooldown on your PVP trinket though, just the stated 30 second one.

Added bonus for you zombie peoples. You get passive underwater breathing (like you had Unending Breath cast on you), rather than a bonus to your Breath bar. I guess you can’t drown something that’s already dead.

Gnome

  • Arcane Resistance: Reduces Arcane damage taken by 1%. (passive)
  • Escape Artist: Escape the effects of any immobilization or movement speed reduction effect. (1 min cooldown)
  • Expansive Mind: Maximum [mana/energy/rage/runic power] increased by 5%. (passive)
  • Nimble Fingers: Haste increased by 1%. (passive)

A little bit more mana to burn. That doesn’t really have much of an impact on you, especially as abilities tend to cost a percentage of your mana bar.

A haste boost may be good for the Affliction warlocks that gobble up haste like I gobble up cheap supermarket yule log. Cast faster! DoTs DoTter! Or something.

Escape Artist will have its uses in PvE I suppose. Something slowing you down? Not any more! The reduced cooldown (from 2 mins to 1 min) will definitely be a bonus for you tricky little gnomes.

Goblin

  • Time is Money: Cash in on a 1% increase to Haste. (passive)
  • Rocket Barrage: Launches your belt rockets at an enemy, dealing (1 + Level * 2) fire damage. (2 min cooldown)
  • Rocket Jump: Activates your rocket belt to jump forward. Other effects which slow the rate of falling cannot be used within 10 sec after using this ability. (2 min cooldown)

Like gnomes, goblins get a passive bonus to Haste. Like all these passive bonuses, they’re pretty insignificant. Affliction will be happy I guess.

Rocket Barrage. Rocket Jump. They share a cooldown, so you need to make a decision about which to use. Go for a bit of bonus damage, or an emergency escape? Frankly Rocket Barrage is useless. It’s ON the global cooldown, which means unless you want a (not) hefty 201 damage attack, I’d stick to your Shadow Bolts, Incinerates, and Drain Souls.

Rocket Jump is more of a small hop, but can prove situationally useful, provided you don’t hop off a cliff or a boss platform.

Human

  • Every Man for Himself: Removes all movement impairing effects and all effects which cause loss of control of your character. This effect shares a cooldown with other similar effects. (2 min cooldown)
  • The Human Spirit: Versatility increased by 100 (scales with level). (passive)

1% Versatility. This means 1% damage DEALT increase, 1% damage TAKEN decrease. That’s pretty sweet.

Every Man for Himself is gloriously unchanged, much to the chagrin of literally every non-human.

Orc

  • Blood Fury: Increases melee and ranged attack power for 15 seconds. (2 min cooldown) (increased by 345 AP/SP)
  • Hardiness: Duration of Stun effects reduced by an additional 10%. (passive)
  • Command: Damage dealt by pets increased by 1%. (passive)

Blood Fury is not on the global cooldown. Macro its usage into that of Dark Soul, seeing as they both share a cooldown time. Job done. Small DPS boost, nothing that shatters the game into pieces.

Command is a nice happy bonus for those of you who don’t use Grimoire of Sacrifice. Down from 2%.

Hardiness is probably more a PvP thing. Was 15% duration reduction.

Troll

  • Regeneration: Health regeneration rate increased by 10%. 10% of total Health regeneration may continue during combat. (passive)
  • Berserking: Increases your haste by 15% for 10 sec. (3 minute cooldown)
  • Da Voodoo Shuffle: Reduces the duration of all movement impairing effects by 15%. Trolls be flippin’ out mon!

Regeneration makes your healers happy. Then you Life Tap and they panic.

Berserking is probably why everyone race changed to trolls. Well, that and their increased damage dealt to beasts. Berserking would be very tasty for Affliction, especially when coupled with Dark Soul. +45% haste, yummy.

Da Voodoo Shuffle sounds to me to be a PvP thing again.

Worgen

  • Aberration: Reduces Shadow and Nature damage taken by 1%. (passive)
  • Darkflight: Activates your true form, increasing current movement speed by an additional 40% for 10 sec. (2 min cooldown)
  • Viciousness: Increases critical strike chance by 1%. (passive)

Yay situational passive damage reduction boosts. Unlike every other race, worgen get TWO of them. Druids, priests and warlocks probably hate you.

Darkflight is useful for when you want to move somewhere quickly. Fire under your feet? Garalon bearing down on you and the pheromones? Ta’yak doing that annoying tornado part? Darkflight, and get the hell outta Dodge.

Crit is always nice for a Desruction warlock.

Conclusion

The important thing to remember is that these passive offensive stat boosts correspond to VERY little difference between each race. We’re talking a <1% DPS difference between the “best race” and the “worst race”. What you want to be looking at, then, is the defensive options, unless you’re a troll or orc.

Alliance-wise, dwarves and humans are in a pretty good place. Every Man for Himself is always going to be one of the better racial abilities, and in Stoneform, dwarves have a really solid defensive cooldown to add to a warlock’s already powerful repertoire.

Orcs and trolls have those nice on-use offensive abilities though. Trolls and Affliction should get along really well, and any spec can benefit from more spell power.

Goblins may be my favourite Horde race, but frankly their racials are pretty duff. This makes me sad.

DON'T CRY, INXY!

DON’T CRY, INXY!

To be honest though, unless you’re an absolute bleeding-edge raider, this will all mean very little to you, and you should probably go with the race that looks prettiest.

Except we can’t be pandaren warlocks yet.

YET.

YET.

#warlords #wow #beta

6.0.2 Release Date!

For you lucky North Americans, you get to experience it TUESDAY OCTOBER 14th, whereas us Europeans have it the following day, WEDNESDAY OCTOBER 15th.

What does this mean? What’s going away?

  • If you want the “of the Black Harvest” title, you wanna get the green fire quest done like ASAP, otherwise you can’t get it.
  • Get your Garrosh kill if you can! Ahead of the Curve goes away too, which means you lose the opportunity to get your Kor’kron War Wolf.
  • Challenge Modes may well be a lost cause if you haven’t done them by now, though you may get lucky and be able to buy a carry! The opportunity to get the title, mounts and transmog gear disappear when the patch hits, as does the Thundering Serpent Hatchling battle pet, for getting all golds in a guild group.
  • No more legendary cloak questline if you haven’t yet started it! If you’re already on the quest, you will have ONE MONTH to complete it.
  • Valor and Justice points go bye bye. You receive 47 silver for each point you have. If you’re poor, I’d recommend capping VP this week! A nice cash injection.

Wow, a not-insignificant amount of things. But what are we getting?

  • 6.0 special event! A special questline in the Blasted Lands that awards a battle pet, achievement, and a title. There’s also a special level 90 version of Upper Blackrock Spire you can queue for! It awards ilvl 550 loot, which means I’ll be throwing every character bar my warlock in there.
  • New void storage tab! Reagent tab! Toy box! Crafting materials stacking to 200! Your bags will be getting a LOT tidier.
  • Shiny new character models! Except you, Blood Elves. You gotta wait.
  • Auction houses merged between Alliance, Horde and the Neutral ones.
  • The item squish, and the dreaded class changes!

Truly an exciting time. Are you prepped? Are you panicking? Are you annoyed things are getting removed?

Well you should have done them sooner. You had two years after all!

Don't hurt me!

Don’t hurt me! I was just saying!

#warlords #wow #patch

Today, I’m Channeling Heather Small

“What have you done today to make you feel proud?”

This is my first Bragotberfest post! “What is that?” I hear you say, to which I reply “there’s a link there, duh.”  Bragtoberfest is a celebration of gaming and being a gamer, because there’s so much damn negativity flying around. Sharing success, and celebrating the success of others! So let’s start with…

masterofall

Today, I finished levelling leatherworking on Lunchi, which means I go into Warlords of Draenor with all professions maxed, across six characters.

  • Raenah: Tailoring/Enchanting
  • Shamwhoa: Alchemy/Inscription
  • Lixiu: Engineering/Jewelcrafting
  • Lunchi: Leatherworking/Skinning
  • Disgleirio: Mining/Blacksmithing
  • Vanlew: Skinning/Herbalism

This means that these 6 characters (Warlock, Shaman, Hunter, Monk, Paladin, Rogue) are going to be the first characters, and maybe the ONLY characters, I level to 100. It gives me the best access to professions, and hopefully will mean that there will finally be an expansion where I am not hideously poor!

Vanlew has the added benefit of being a Rogue. Lockboxes galore!

For the record, leatherworking is the most awful profession to level, and anyone doing so has my utmost sympathies. Even more if you’re like me and decided to farm all the materials yourself because of aforementioned hideous poorness.

heirloomlist

Also, as of this current reset period, I have collected all but two of the Garrosh heirlooms! Just missing the agility axe and the tanking shield. Pretty impressive stuff. 13 heirlooms in 40 kills, I’m pretty damn lucky.

These are only the Flexible heirlooms, but I’m not too bothered by this as they’re all the same ilvl at 100, no matter what difficulty you get them on.

druidmog

And finally, I recently completed my Druid’s transmog. She’s a Boomkin with the glyph that allows her to assume a shimmery elf form instead of that of a giant chicken, which means you can actually SEE her lovely new look.

Trouble is, I still hardly use her. I may have to get on that.

#wow #bragtoberfest #transmog