Tag Archives: emerald nightmare

Panda Steve’s Quick & Dirty LFR Guide: TORMENTED GUARDIANS

Another wing of LFR came out apparently, I was expecting it to release in this coming reset, so better late than never here’s a quick guide to killing everything here!

Part one, Darkbough, is located here.

URSOC

ursoc

I can BEARly believe it.

  • Split into two groups. One group stands to his side, the other group stands in front of him.
  • If you get targeted by Focused Gaze, move behind the group that is in front of him. He will charge to that player and do a Barreling Impact which deals a large amount of damage, but this damage is reduced based on how many players he runs through to get to his target.
  • The soaking players get a debuff called Momentum on them. They’re knocked back and take 300% increased damage if they soak another charge, so when he’s finished charging, the two groups need to swap places.
  • Tanks swap immediately after every cast of Overwhelm and Rend Flesh. At 30% health Ursoc will enrage (Blood Frenzy), dealing more damage and attacking faster. Heroism/Bloodust here.
  • No, that’s it. Really.

DRAGONS OF NIGHTMARE

ysondre

Dragons dragons everywhere and not a drop to… drink?

  • 4 dragons, shared health pool, but you only ever face two at a time. One is always Ysondre.
  • Split the raid into two groups again, and each goes to one side of the room. The dragons will radiate an aura that smacks a DoT (Mark of Ysondre/Emeriss/Taerar/Lethon) on everyone within 45 yards of it that deals increasing shadow damage and puts you to sleep when it reaches 10 stacks. It applies a stack every 10 seconds, and takes 35 seconds to drop off.
  • The idea is, the tanks swap dragons when they reach about 7 stacks of the Mark, and drag the new dragon over their end of the room. DPS DO NOT FOLLOW THEM or you’ll keep taking stacks and be CC’d for a long time.
  • If you’re ranged and feeling fancy, you can try and plonk yourself in the middle in range of one dragon, and duck in and out of range of the other dragon every so often to multidot. Be wary when doing this though.
  • Tanks, don’t point Corrupted Breath at people. Everyone else, this is a typical Dragon fight so stand to the side of it.
  • Ysondre periodically fires Nightmare Blast at a player’s location. This deals damage to players standing in the mark, knocks them back, and spawns a flower. STAND IN THE FLOWER, otherwise it spawns adds every 3 seconds. Only one person soaks the flower.
  • Healers, dispel the player affected by Defiled Vines. DPS, when dispelled, run out of the Call Defiled Spirit void zone.
  • Taerar summons copies of himself and spawns Seeping Fog that float around and put players to sleep. Avoid fog, kill dragons.
  • Lethon summons adds that spawn out of players near Ysondre. They will float toward Lethon, and if they reach him, they heal BOTH DRAGONS. This is annoying as they share a health pool but get healed twice. Kill these adds and avoid Gloom void zones.
  • Emeriss summons two adds that need to be killed very quickly. Interrupt their Corruption casts. They can also be stunned. If affected by Volatile Infection, move away from other players.

CENARIUS

cenarius

The hills are alive with the sound of moose-ic.

  • When he casts Forces of Nightmare adds will spawn. You can purify one of these adds by standing next to them as Cenarius channels. Generally, you want to purify Wisps. If none are present, go for the Nightmare Ancient.
  • When Malfurion cleanses the add, he also summons a large patch of Cleansed Ground which cleanses a debuff that is constantly stacking throughout the fight. Don’t linger too long in this patch of ground as it shrinks when used. Try to cleanse your stacks when they hit around 30. Purifying the Wisps will spawn more small patches to aid you in stack cleansing. If you always purify the Wisps, you won’t have to deal with their annoying mechanic too.
  • Adds always take priority. Interrupt the Twisted Sisters’ cast of Twisted Touch of Life, or dispel it immediately if they actually get a cast off, as this will heal Cenarius quite a large amount. Move away from people if you have Scorned Touch on you.
  • Rotten Drakes are the next priority, and need to be pointed away from people as they have a breath attack. When they reach 50% health they pulse a powerful AoE, so KILL IT QUICK.
  • Nightmare Ancients periodically do a stomp attack that needs to be soaked by several players. If nobody is in range, then the attack hits the WHOLE RAID.
  • These adds must be tanked far away from Cenarius (at least 20 yards apart) or they start reflecting 50% of damage dealt to them.
  • If you are fixated on by Nightmare Brambles (and you need to pay attention to this as it seems to be untrackable by bossmods) then kite them away from people and to the edges of the room. Rogues and Hunters can run through the bramble patches with Cloak of Shadows/Aspect of the Turtle active to clear them.
  • When Cenarius hits 30% health, he stops summoning adds and the raid should DPS him hard. Pop Hero/Lust here, and feel free to ignore Malfurion if he gets trapped. Nightmare Brambles are still active, so whoever is fixated needs to be mindful, and don’t forget to reset your stacks if they are too high.
  • Tanks swap after every cast of Spear of Nightmares. The more damage this ability does, the larger the void zone it spawns, so pop defensive cooldowns before he casts it. Healers may need to step in with their own damage-reducing cooldowns if the tanks run out.  The idea is to kill Cenarius before you run out of space and die.

Just one boss to go and he gets his own wing for some reason. Xavius comes… and he’s actually easier than Cenarius, fnar.

Panda Steve’s Quick & Dirty LFR Guide: DARKBOUGH

LFR is delightfully simple compared to Heroic, or even Normal, but there are still occasions where knowing tactics will help you in a fight. To this end, I have decided to give you a brief primer on the first three bosses. Very brief.

NYTHENDRA

nythendra

Dragon made of bugs. Has bad breath.

  • When affected by Rot, move to the edge of the room and drop the debuff. Try to leave a quarter of the room empty, though. Tanks have a version of this called Volatile Rot. Again, to the edge.
  • Don’t stand in Rot, don’t stand next to people with Rot.
  • She’ll whirl around to a random raid member and breathe Infested Breath all over them in a frontal cone. Move out of it. This also spawns Rot pools.
  • After 2 breaths, she falls to the ground and draws all the pools of Rot into her. This is why you keep an area clear of pools, they damage you as they move in to her.
  • Bugs spawn. If one near you grows in size, MOVE AWAY. It pulses AoE.
  • Rinse, repeat.

IL’GYNOTH, HEART OF CORRUPTION

ilgy

Evil tree. Tentacles. The new Elegon?

  • Two phases, each occurs twice.
  • Phase 1! Adds spawn, and they have a priority. Deathglare Tentacles are highest. Interrupt Mind Flay and kill them quick.
  • Corruptor Tentacles are next. Avoid their Spew Corruption. If you get hit, you drop little pools. Drop them on the edge of the room.
  • Dominator Tentacles are third. Kill kill.
  • Nightmare Horrors are fourth. Tanks, face them away from people. DPS, stand behind it.
  • When these adds die they spawn Nightmare Ichor that fixate on a random player. Move these to the big red eye then DPS them down. They will do an AoE on death that damages the eye for 5% of its health.
  • When the eye dies, phase 2 begins. Kill any remaining adds, then run into the heart room and burn the fucker down.
  • Any Ichors still up that enter the heart room explode.
  • When you get Cursed Blood, move to the edge of the room. Don’t hit people with it.
  • You have 50 SECONDS in here, then you absolutely MUST LEAVE or you will die instantly. Leave before it finishes casting Dark Reconstitution.
  • Phase 1 repeats a second time, then phase 2. This is where you do or die. You now have 90 seconds to kill the eye before it casts Final Torpor, or you will wipe.

ELERETHE RENFERAL

ellie

Spiderbird. Spiderbird. Does whatever a druid… heard?

  • Boss has two forms, spider and birdy. She starts in Spider.
  • When connected to someone through Web of Pain, move close to them.
  • Afflicted with Necrotic Venom? Move away from everybody. You pulse damage to people and drop puddles, bit like Nythendra.
  • Once per spider phase, she climbs into the web for Feeding Time then does Vile Ambush, so avoid the HUGE green circle.
  • She summons adds. Tanks pick them up, everyone DPS them down. They leave a pool when they die, so kill them at the edges, near the other puddles.
  • BIRD TIME! She uses Gathering Clouds, which deals damage and pushes everyone back. When completed, she leaves behind feathers which you can use to quickly move to another platform.
  • She channels Dark Storm which ends when a player gets close to her. Feather users fly over to her, everyone else walk across the web bridges. Avoid the eggs and tornadoes, please.
  • Feather users can slam to the ground to kill Spiderlings that also spawn during this phase.
  • She periodically debuffs people with Twisting Shadows. People affected can run over venomous puddles to clear them, and after 10 seconds they leave a tornado. Move these to the edges, as per usual.
  • Razor Wing is a frontal cone AoE. Don’t stand in front of it. Raking Talons is your tank swap mechanic.
  • After a while she’ll turn back into a spider.