In news that surprises nobody, a small controversy happened this morning. Changes will happen and WE HATE CHANGE.
Yes, changing spec would have cost a trivial amount of gold in Legion for frequent changers, and people made such a damn fuss, despite the fact that you can easily get even the high-end of that gold scale from selling a weapon or two from Firelands. We’re not talking masses of work here, yet “BUT MAH GOLD” won out, and now it’s changing.
Spec changes are free! TALENT changes are not, at least if you’re mishing out in the wilds of Azeroth.
You know, the things that you’re most likely gonna be changing a hell of a lot MORE than your spec, due to how the talents sharpen a particular niche? Want great single target, take talents X Y and Z. AoE, take A B and C. Cleave, take J K and M. You’d be expected to change talents quite often depending on the fight’s demands, and now that’s gonna cost you! Sort of!
If the need to change talents arises, you have a couple of options.
- Interrupt whatever it is you’re doing and hearth back to your home location, wherever that may be. This will allow you to change talents for free, then you can begin the long slog back.
- Utilize an Inscription consumable that allows you to change talents for a brief period of time.
That second one is not really looking to be a likely thing though:
The Inscription consumable as currently planned would be something that anyone could drop, not a profession-requiring item like a Jeeves. But, in terms of the materials required, we’re thinking of something that’s more aimed at groups, and probably not the sort of thing an individual is likely to carry a stack of and use freely.
Now, I don’t mind a cost to change talents. Technically, we HAVE that already, thanks to the Tome of the Clear Mind items we all lug around with us. But bear with me a minute.
Who will this affect?
Raiders, mostly. While I only speak from my experience, I find that I don’t change talents when I’m dicking around Tanaan Jungle, or when I’m levelling up. I pick whatever talent I need and generally stick with it. Now, perhaps I’m in the minority here and other people are changing talents on an almost constant basis while they level up/engage in solo content, but I’m going to go out on a limb and say they don’t.
If you raid, though, you’ll probably be expected to change talents often depending on the fight. Different fights will require different things from different people/classes.
As an example I’ve taken the Demonology Warlock. Talents highlighted in red are more AoE-based, and would be taken in a fight that needs strong AoE (to use a Hellfire Citadel example, Hellfire Assault, or Xhul’horac). The yellow talents in the same tiers are more single target-based, as Demonbolt is a single target spell, and Improved Dreadstalkers helps power up those Demonbolts, with Power Trip potentially giving you more shards for more Dreadstalkers/Imps. The green talents are situational ones. You’d take Shadowflame if a fight requires you to move a lot ( like Archimonde) and Impending Doom in a fight with long-lived adds, or in a cleave fight (Hellfire Council, or Xhul’horac again).
I’d argue that this was okay though. The talent change item is apparently going to have a group-based cost, so if you’re in a regular raiding team, you’re gonna be largely unaffected, you’ll just have to funnel mats to your scribe(s) once in a while. It does hurt PUGs a little bit though, and I’m counting dungeon finder and LFR in that group. If you’re running with a bunch of random (and let’s face it, often bastardy) people you’re never gonna see again, you might well be reticent to dump out what may well be a very expensive item to craft willy nilly.
It also affects people with the Inscription profession. Prepare to see business BOOM!
What could be done instead?
Just throwing out some ideas here!
- Talents cost GOLD to change. A trivial amount, like 5g, easily attainable, acts as a bit of a gold sink too?
- Keep the current system. Carry a big ol’ stack of Tomes of the Clear Mind-like items, after all it’s only 1 bag slot. Maybe make it an Inscription-only item and remove it from NPC vendors, so the profession still has relevance?
- Talents are FREE TO CHANGE! This kinda goes against their stated philosophy of “we want meaningful choices” though.
- Have an ability that, when activated, clears all your talents and lets you reselect them. The ability has a 15+ minute cooldown.
- I… have no other ideas. I’ve been up since 3am and I am frazzled. Do YOU have any ideas? Let me know!
Panda Steve’s Personal Opinion
As mentioned, I don’t see how it’ll affect general out-in-the-world questing. I tell you what, I don’t think I’ve changed talents on my Warlock since I hit level 100 way back when, and as far as questing in Legion goes, I think that’ll stay the same. You’re never that far away from a potential hearthstone location, so one will be easy enough to find if you really need to change talents.
It’ll mainly affect raiders, and again organised raid teams will be able to make craploads of the Inscription item, just like they do with potions, flasks, feasts etc, with PUGs and dungeon/raid finder peoples inconvenienced most.
I also think people need to take a fucking step back and realize that lashing out, threatening and crying constantly about things will mostly have no effect, and sometimes make things worse.