Draenor Pathfinder: EARN Your Happy Ending!

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Blizzard have, depending on your view, compromised or caved in to the overwhelming voices of the playerbase and implemented a new achievement in 6.2 that awards a flying mount. In a later small patch, 6.2.whatever, Blizzard will enable those with this achievement, called Draenor Pathfinder, the ability to fly! Even in Tanaan!

What does this achievement comprise?

  • Explore Draenor which itself is a meta-achievement, comprising of Explore Frostfire Ridge, Explore Gorgrond, Explore Spires of Arak, Explore Shadowmoon Valley, Explore Talador and Explore Nagrand. Easy enough to do, most of the work may well have been done via levelling.
  • Collecting 100 treasures of Draenor. There’s an addon called Handy Notes which can help with this, by putting the locations of these treasures on your map! There’s an achievement for collecting 200 treasures of Draenor, you can use this achievement to track your progress to 100!
  • Loremaster of Draenor, another meta-achievement, this one comprising of the achievements for completing zone storylines, namely Nagrandeur, Between Arak and a Hard Place, Don’t Let the Tala-door Hit You on the Way Out, Putting the Gore in Gorgrond, and either You’ll Get Caught Up in the… Frostfire! OR As I Walk Through the Valley of the Shadow of Moon.
  • Securing Draenor, which sees you complete all the Apexis daily quests. You don’t have to fully rely on luck here, as you can buy Scouting Missives in your garrison for 200 resources, and completing the Apexis daily through these counts towards the achievement. Sadly, you can’t purchase missives for the group quests, so you need to go to your table.
  • Get your reputation to Revered (not even Exalted!) with 3 reputation groups, SaberstalkersOrder of the AwakenedHand of the Prophet (if Alliance) or Vol’jin’s Headhunters (if Horde).

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Saberstalkers

You gain rep through defeating elite mobs in an area of Tanaan Jungle called Fang’rila. Normal mobs reward 30 rep, and rare ones 600. There’s a weekly quest for 3,500 reputation, requiring you to defeat 3 bosses, and a daily quest for 1,000 reputation, which is a fetch quest. There’s also a garrison mission that rewards a 1000 rep item. This item (Medallion of the Legion) boosts reputation with ALL Draenor factions!

Order of the Awakened

As well as the aforementioned medallion, there’s a daily fetch quest for 1,500 reputation, as well as a one-time quest for another 1,500 rep. It’s a slower grind, requiring about 20-30 days, but the quest itself seems relatively quick if you’re lucky.

Hand of the Prophet/Vol’jin’s Headhunters

You get about 1,250 rep each day through 4 quests. 1 of these is a daily similar to the Apexis dailies in your garrison. You go to a table in Lion’s Watch/Vol’mar to pick 1 of the 2 quests.

The second quest is Pressing the Attack, where you have to complete 2 Tanaan bonus objectives. The third quest is a simple fetch quest, and the fourth, which isn’t guaranteed to be active, is a “kill 20/25 baddies” deal.

You also get reputation through the continuing Garrison Campaign, as well as building your base in Tanaan and an introductory exploration quest.


 

Lots to do! Luckily, for the non-rep achievements, you can make a start NOW! Get your ass out the garrison, and stop saying there’s nothing for you to do, ’cause now you have a GOAL! Something to WORK towards!

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7 thoughts on “Draenor Pathfinder: EARN Your Happy Ending!

    Aywren said:
    June 11, 2015 at 2:54 pm

    I think that’s a pretty good compromise. It lets folks fly, but at the cost of doing the content the devs were afraid was being overlooked. Gives people something to work towards.

      ikralla responded:
      June 11, 2015 at 4:45 pm

      And a lot of people will have some of the work done anyway, making the grind less than it could be. As for the rep grinds, I figure most people will end up doing them at least once anyway for the achievements and toys.

    Dan said:
    June 11, 2015 at 3:10 pm

    I hate being the one to say this, but it sounds more like they are just tricking people into content and then by time you get to fly – if you aren’t big into alts – you pretty much aren’t flying in relevant content anymore that was the complaint in the first place. You pretty much finish all the outdoor content and are left what to explore or do once you can fly?

    How is this any different from being able to fly in old zones?

      ikralla responded:
      June 11, 2015 at 4:47 pm

      I think they had a clear vision of “we want you to experience the meat of the expansion on the ground”, and I think this idea is a lot better than the previous idea of “NO FLYING EVER”

      I just hope that for those who don’t fancy a grind, they can just “turn on” flying for them when Draenor is no longer relevant, otherwise it’s gonna make getting places (for soloing purposes) a lot more frustrating.

    Pike said:
    June 11, 2015 at 3:40 pm

    Not gonna lie I never really got the complaining about being stuck in garrisons thing. I have LOADS to do already! I’m never in my garrison for more than like 15 minutes.

    Anyways I don’t mind all the hoops we have to jump through for flying because I’ve already done half of that stuff already lol

      ikralla responded:
      June 11, 2015 at 4:48 pm

      I’ve done a few things, but I’ve been more focused on getting a few charaters to 100. I need to actually make my main my main focus for a while!

    Dobablo said:
    June 12, 2015 at 9:22 am

    Are the Saberstalkers and Awakened dailies were always available? My understanding was you got a random 1 from 3 (including the 4th main faction mission). I haven’t played the test server though so I could be complete wrong.

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