In Stormwind, Flaskataur sells your PvE tier 17 gear! It’s the Heroic version, it’s item level 680, and it allows you to use your tier set bonuses! I equipped all 5 pieces, it shot my item level up to a mighty 624.
I pointed Raenah in the general direction of the garrison training dummies (located near the mine, or if you have a Mage Tower in there for some filthy reason. Ugh, mages) and fired a few spells at them. Do bear in mind that I’m not used to the Charred Remains Destruction playstyle yet, and Demonology is always one of those inscrutable mysteries to me.
Let’s remind ourselves of what the tier bonuses are for these 2 specs!
- Demonology 2 piece: Hand of Gul’dan now has 1 additional maximum charge, and Corruption has a 10% chance to generate 1 charge of Hand of Gul’dan when dealing damage.
- Demonology 4 piece: Hand of Gul’dan has a 50% chance to empower your inner demon, temporarily bringing your Metamorphosis form out even while you are not transformed.
- Destruction 2 piece: When Immolate deals damage it has a 4% chance to generate a Burning Ember.
- Destruction 4 piece: When a Burning Ember is filled up, you have a chance to cause your next Chaos Bolt to multistrike 3 additional times.
The Demonology 2 piece is fun at first, but actually gets annoying; at times you’re constantly throwing out Hand of Gul’dans, as you don’t wanna stay at 3 (potential wasted procs = lost DPS), but it comes at the detriment of doing literally ANYTHING ELSE.
The Demonology 4 piece is cool! It summons a small, ghosty version of your Metamorphosis model which throws a few Soul Fires then buggers off again.
The proc chance on the Destruction 2 piece is pretty low, I think I saw it occur maybe once? It ties in nicely to the 4 piece though. That seems to proc often!
So as you see, the 2pc bonus makes Hand of Gul’dan by FAR your most used spell. The 4pc accounts for around 5% of my total DPS.
I used Grimoire of Synergy and Demonbolt as my level 75 and level 90 talents. When best to cast Demonbolt? Cap on fury, pop Dark Soul and Metamorphosis, throw out 4 Demonbolts then a Soul Fire. If you can, cast another spell, this’ll turn you back into caster form. At more than 4 casts, Demonbolt becomes less efficient in terms of the damage it does vs the cost.
Outside of Meta, you’re building Fury by Shadow Bolting, throwing out Soul Fires if your Molten Core stacks get too high (I aim at around 6-7), and refreshing Corruption and Doom as needed.
With Grimoire of Synergy, thanks to the sheer number of things I was throwing out, the 15% damage buff was active on my demon almost 50% of the time! Due to the demon’s slower attacks however, it was only active on me just over 20%. It’s still a nice, noticeable buff though, giving you a proc to watch out for and react to.
Here, I went for the standard Grimoire of Sacrifice choice, with Charred Remains as my level 100 talent. I’m not fully used to the CR playstyle yet, but I suppose it’ll come with practice.
Single target Destruction suffers. Charred Remains means Incinerate and Conflagrate tickle your opponent, but you get to chuck out a lot more Chaos Bolts, as you can see above. Rotation is largely unchanged, only when you get close to capping embers, you probably want to throw out TWO Chaos Bolts, not one. When Chaotic Infusion procs, cast the Chaos Bolt straight away, and look at those glorious multistrikes fly.
It’s still a “build up embers, empty when Dark Soul/trinkets pop” playstyle, but with a LOT more flux in what you do outside of the burn time. Your embers will fill up fast and go down faster if you let them.
For both of these tests, I didn’t use any glyphs. I could probably have done with the Life Pact and Dark Soul glyphs on Demonology, but we live and learn.
I’m not going to test Affliction, partly because running from the garrison (where I can test in peace) and respeccing in Stormwind is an annoyance I don’t need, and partly because Affliction just doesn’t interest me any more. The spec just doesn’t engage me like it used to.
#warlords #wow #warlock